ULTRAFLOW is a minimalist yet complex puzzle game based on agility. You have a limited number of bounces to complete each level.No score. No timer. The only challenge is your dexterity.

The game is available on Play Store, Apple Store, Amazon Store, Windows phones and Web browsers. The game reached 3 Millions downloads in 2015.

We were 5 to work on this project, 1 programmer, 2 sound designers, and 2 level designers.

My main task was to design and build 50 levels. I’ve also carried out some data analysis to balance and enhance the difficulty curve.

Team : Thibaud Troalen, Franck Fitrzyk and myself.